Pad Defender

Pad Defender is a game that aims to teach elementary and middle school-aged children to type quickly and accurately, while having fun along the way! Unleash the power of Frog Fu to save your swamp from invaders and go on a journey to discover where they came from. An installer for the desktop demo of Pad Defender (with the first two levels) is available to download here.

Pad Defender

This demo was developed by a 3-person team over a 6 month period. The group consisted of a Project Manager, Joshua Segatto, a Graphic Artist, Tim Chappell, and myself as the programmer. Pad Defender was developed in the Unity game engine. The primary language used was Unity script (javascript) with a third-party C# library integrated into the code base.

During the project, I gained my first experience setting up basic enemy AI behaviors and pathing. I also learned a lot about managing player input (for the typing portion) and file output (for saving games). I began learning UI/UX on this project, as well as a good process for designing and implementing interconnected gameplay systems.